A downloadable game for Windows

A shmup submission for the GDQ One Mechanic Game Jam 8: theme 'recycle'.

You start with one life and in order to get more, you must destroy enemy ships and collect their remains to "recycle" their parts into more ships. 

WASD or arrow keys to move

Space bar to shoot

Download

Download
gdq-omg8.zip 1.9 MB

Install instructions

Extract zip and run application

Comments

Log in with itch.io to leave a comment.

Hi! I'll be playing Space Junk tomorrow on stream along with several others games from the jam at 3:30pm EST. I'll be talking about any interesting design decisions as I play, and suggesting improvements if any come to mind. Please feel free to join me live, it'll be extra fun to chat together about your game while playing it :)

I actually won't be able to watch it live :(. Will there be a recording or something to watch after the stream?

Deleted 3 years ago

Here's the segment where I played your game! Like we discussed in the stream, I think your game has some pretty interesting mechanics and a lot of room to grow, with such a solid foundation the sky is the limit. You could have more enemies, more ships, more bosses, maybe even powerups.... Anyway, great job! :D

(+1)

Thanks for playing my game live! I watched the recording and I really appreciate your comments!

Glad to hear it :D

This is a fun take on the 1942 style game!  I enjoyed fighting the space squid at the end.  It provided just enough challenge to cap off each level.  I kinda wish that the player bullets could move faster and shoot faster.  I wasn't able to catch and play as the torpedo ship, but having a fast ship like that was a good challenge.  If you continue to develop this, it would be cool for different ships to have different movement patterns.

Once I understood that you swap into the ships you killed when your current ship dies, I really liked the game! I'm left wanting more levels, because this is a good mechanic to work with. I think that player bullets need to be quicker, because you have to predict your enemy's movement too far in advance to be accurate currently. Great work!